Into the dead 2 25 30 grenade kills
This is only prevalent if shooting straight up however, due to the arc the grenades have. Has a 5 second fuse when traveling in the air, after which it will fizzle out and no longer explode.
This weapon can be sold for 8,500 Credits 8,500. The Tonkor's blueprint can be purchased from the Market. Smaller max ammo capacity (30 round(s) vs.Lower sustained DPS (using max +60% Progenitor bonus if applicable) (443.45 vs.Lower burst DPS (using max +60% Progenitor bonus if applicable) (2,833.19 vs.Lower average damage per shot (using max +60% Progenitor bonus if applicable) (893.75 vs.Lower Minimum Progenitor Bonus damage (0 vs.Lower base damage per projectile (650 vs.Tonkor (Grenade Explosion), compared to Kuva Tonkor (Grenade Explosion):.Extremely low magazine capacity of just 1 round, requires frequent reloading.Explosion has linear damage falloff from 100% to 30% from central impact.Minimum travel length of 6 meters before being explosive should prevent accidental self-stagger unless using Firestorm/ Amalgam Furax Body Count, or rapidly moving towards the grenade's impact area before it explodes.A grenade hitting an enemy without exploding causes much less damage compared to the explosion.Grenades have travel time, heavy arcing, and needs to travel 8m before being explosive.Explosion damage cannot be increased by Slash, Impact or Puncture damage mods.Innate Blast damage – less effective against Ferrite Armor.
#Into the dead 2 25 30 grenade kills mod#
This is the only Sniper-specific mod it is allowed. Can benefit from Firestorm ( Primed), Cautious Shot, and Amalgam Furax Body Count.Can use the Tonkor-exclusive Precision Strike mod, and the launcher-exclusive Adhesive Blast mod.Direct hits cause knockdown, whether or not the grenade explodes.Explosion does not need direct line of sight to deal damage and will penetrate walls.Initial hit and explosion apply status separately.Grenades have a minimum arming distance of 8 meters, mitigating self-stagger.Grenades explode in a 7 meter radius after impacting a surface or enemy.High critical chance and critical multiplier.Physical contact with grenades deal Puncture damage.Innate Blast damage – effective against Machinery and Fossilized.This weapon deals primarily Blast damage. The Tonkor is a Grineer grenade launcher which fires concussion explosives that explode on impact after travelling a distance of 7 meters, while also boasting high critical chance and critical multiplier.